2025-04-27 07:49:33 -04:00

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# Microsoft Developer Studio Project File - Name="ObjectAPI" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=ObjectAPI - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "ObjectAPI.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "ObjectAPI.mak" CFG="ObjectAPI - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "ObjectAPI - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "ObjectAPI - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE "ObjectAPI - Win32 IceCAP" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName ""
# PROP Scc_LocalPath ""
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "ObjectAPI - Win32 Release"
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# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
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BSC32=bscmake.exe
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LIB32=link.exe -lib
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# ADD LIB32 /nologo
!ELSEIF "$(CFG)" == "ObjectAPI - Win32 Debug"
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# ADD BASE LIB32 /nologo
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# Begin Target
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# Name "ObjectAPI - Win32 Debug"
# Name "ObjectAPI - Win32 IceCAP"
# Begin Group "Source Files"
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# Begin Source File
SOURCE=..\..\inc\Public\DUser.gidl
!IF "$(CFG)" == "ObjectAPI - Win32 Release"
USERDEP__DUSER="..\..\tools\Template.gml" "..\..\inc\public\DUser.gh" "..\..\inc\Public\DUserCtrl.gidl " "..\..\inc\Public\DUserCtrl.gh "
# Begin Custom Build
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BuildCmds= \
..\..\Tools\GIDL.exe ..\..\inc\Public\DUser.gidl ..\..\inc\Public\DUserCtrl.gidl ..\..\inc\Public\DUser.gh ..\..\inc\Public\DUserCtrl.gh -dtarget=x86 -dproject=..\ObjectAPI.h -t..\..\tools\template.gml -oDump
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# End Custom Build
!ELSEIF "$(CFG)" == "ObjectAPI - Win32 Debug"
USERDEP__DUSER="..\..\tools\Template.gml" "..\..\inc\public\DUser.gh" "..\..\inc\Public\DUserCtrl.gidl " "..\..\inc\Public\DUserCtrl.gh "
# Begin Custom Build
InputPath=..\..\inc\Public\DUser.gidl
BuildCmds= \
..\..\Tools\GIDL.exe ..\..\inc\Public\DUser.gidl ..\..\inc\Public\DUserCtrl.gidl ..\..\inc\Public\DUser.gh ..\..\inc\Public\DUserCtrl.gh -dtarget=x86 -dproject=..\ObjectAPI.h -t..\..\tools\template.gml -oDump
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# End Custom Build
!ELSEIF "$(CFG)" == "ObjectAPI - Win32 IceCAP"
USERDEP__DUSER="..\..\tools\Template.gml" "..\..\inc\public\DUser.gh" "..\..\inc\Public\DUserCtrl.gidl " "..\..\inc\Public\DUserCtrl.gh "
# Begin Custom Build
InputPath=..\..\inc\Public\DUser.gidl
BuildCmds= \
..\..\Tools\GIDL.exe ..\..\inc\Public\DUser.gidl ..\..\inc\Public\DUserCtrl.gidl ..\..\inc\Public\DUser.gh ..\..\inc\Public\DUserCtrl.gh -dtarget=x86 -dproject=..\ObjectAPI.h -t..\..\tools\template.gml -oDump
"Dump\stub.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
$(BuildCmds)
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$(BuildCmds)
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# End Custom Build
!ENDIF
# End Source File
# Begin Source File
SOURCE=.\StdAfx.cpp
# ADD CPP /Yc"stdafx.h"
# End Source File
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# PROP Default_Filter "h;hpp;hxx;hm;inl"
# Begin Source File
SOURCE=.\DUser.gh
# End Source File
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