39 lines
770 B
C++
39 lines
770 B
C++
// te-shape.h: definition of the CTE_Shape class
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// Individual shape effects are derived from here
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#ifndef TE_SHAPE_DEFINED
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#define TE_SHAPE_DEFINED
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#include <te-branch.h>
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//////////////////////////////////////////////////////////////////////////////
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class CTE_Shape : public CTE_Branch
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{
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// Interface:
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public:
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CTE_Shape();
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CTE_Shape(int num, CTE_Effect** ppChild);
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virtual ~CTE_Shape();
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virtual void Dump(void) const;
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virtual void Apply
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(
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CTE_Outline const& outline, // copy may be passed on
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CTE_Placement const& pl,
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CTE_Image& result
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);
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virtual void Modify
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(
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CTE_Outline const& outline,
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CTE_Placement const& pl
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) = 0;
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// Private data members:
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private:
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};
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#endif
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