kat/internal/api/node_status_handler.go

109 lines
3.4 KiB
Go

package api
import (
"encoding/json"
"fmt"
"io"
"log"
"net/http"
"strings"
"time"
"git.dws.rip/dubey/kat/internal/store"
)
// NodeStatusRequest represents the data sent by an agent in a heartbeat
type NodeStatusRequest struct {
NodeName string `json:"nodeName"`
NodeUID string `json:"nodeUID"`
Timestamp time.Time `json:"timestamp"`
Resources struct {
Capacity map[string]string `json:"capacity"`
Allocatable map[string]string `json:"allocatable"`
} `json:"resources"`
WorkloadInstances []struct {
WorkloadName string `json:"workloadName"`
Namespace string `json:"namespace"`
InstanceID string `json:"instanceID"`
ContainerID string `json:"containerID"`
ImageID string `json:"imageID"`
State string `json:"state"`
ExitCode int `json:"exitCode"`
HealthStatus string `json:"healthStatus"`
Restarts int `json:"restarts"`
} `json:"workloadInstances,omitempty"`
OverlayNetwork struct {
Status string `json:"status"`
LastPeerSync string `json:"lastPeerSync"`
} `json:"overlayNetwork"`
}
// NewNodeStatusHandler creates a handler for node status updates
func NewNodeStatusHandler(stateStore store.StateStore) http.HandlerFunc {
return func(w http.ResponseWriter, r *http.Request) {
// Extract node name from URL path
pathParts := strings.Split(r.URL.Path, "/")
if len(pathParts) < 4 {
http.Error(w, "Invalid URL path", http.StatusBadRequest)
return
}
nodeName := pathParts[len(pathParts)-2] // /v1alpha1/nodes/{nodeName}/status
log.Printf("Received status update from node: %s", nodeName)
// Read and parse the request body
body, err := io.ReadAll(r.Body)
if err != nil {
log.Printf("Failed to read request body: %v", err)
http.Error(w, "Failed to read request body", http.StatusBadRequest)
return
}
defer r.Body.Close()
var statusReq NodeStatusRequest
if err := json.Unmarshal(body, &statusReq); err != nil {
log.Printf("Failed to parse status request: %v", err)
http.Error(w, "Failed to parse status request", http.StatusBadRequest)
return
}
// Validate that the node name in the URL matches the one in the request
if statusReq.NodeName != nodeName {
log.Printf("Node name mismatch: %s (URL) vs %s (body)", nodeName, statusReq.NodeName)
http.Error(w, "Node name mismatch", http.StatusBadRequest)
return
}
// Store the node status in etcd
nodeStatusKey := fmt.Sprintf("/kat/nodes/status/%s", nodeName)
nodeStatus := map[string]interface{}{
"lastHeartbeat": time.Now().Unix(),
"status": "Ready",
"resources": statusReq.Resources,
"network": statusReq.OverlayNetwork,
}
// Add workload instances if present
if len(statusReq.WorkloadInstances) > 0 {
nodeStatus["workloadInstances"] = statusReq.WorkloadInstances
}
nodeStatusData, err := json.Marshal(nodeStatus)
if err != nil {
log.Printf("Failed to marshal node status: %v", err)
http.Error(w, "Failed to marshal node status", http.StatusInternalServerError)
return
}
log.Printf("Storing node status in etcd at key: %s", nodeStatusKey)
if err := stateStore.Put(r.Context(), nodeStatusKey, nodeStatusData); err != nil {
log.Printf("Failed to store node status: %v", err)
http.Error(w, "Failed to store node status", http.StatusInternalServerError)
return
}
log.Printf("Successfully stored status update for node: %s", nodeName)
w.WriteHeader(http.StatusOK)
}
}