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	| Author | SHA1 | Date | |
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| 2e64485c68 | |||
| a7317de4e4 | |||
| 2ea4211c4b | |||
| ac27995669 | |||
| 515c3028cc | 
							
								
								
									
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								Makefile
									
									
									
									
									
								
							
							
						
						
									
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								Makefile
									
									
									
									
									
								
							@@ -24,7 +24,7 @@ UNAME_S := $(shell uname -s)
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LINUX_GL_LIBS = -lGL
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CXXFLAGS = -std=c++20 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
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CXXFLAGS += -DIMGUI_DEFINE_MATH_OPERATORS -O3 -DGL_SILENCE_DEPRECATION
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CXXFLAGS += -DIMGUI_DEFINE_MATH_OPERATORS -Ofast
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LIBS = -lexiv2
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##---------------------------------------------------------------------
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@@ -77,16 +77,11 @@ using namespace gl;
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#elif defined(IMGUI_IMPL_OPENGL_LOADER_EPOXY)
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#include <epoxy/gl.h>
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#else
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#if defined(__APPLE__)
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#include <OpenGL/gl.h>
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#include <OpenGL/gl3.h>
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#else
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#include <SDL2/SDL_opengl.h>
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#include <SDL2/SDL_opengles2.h>
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#include <SDL2/SDL_opengles2_gl2.h>
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#endif
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#endif
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#endif
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// Desktop GL 3.2+ has glDrawElementsBaseVertex() which GL ES and WebGL don't have.
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#if !defined(IMGUI_IMPL_OPENGL_ES2) && !defined(IMGUI_IMPL_OPENGL_ES3) && defined(GL_VERSION_3_2)
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