56 lines
1.3 KiB
C
56 lines
1.3 KiB
C
/*
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** Copyright 1992, Silicon Graphics, Inc.
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** All Rights Reserved.
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**
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** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
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** the contents of this file may not be disclosed to third parties, copied or
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** duplicated in any form, in whole or in part, without the prior written
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** permission of Silicon Graphics, Inc.
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**
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** RESTRICTED RIGHTS LEGEND:
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** Use, duplication or disclosure by the Government is subject to restrictions
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** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
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** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
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** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
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** rights reserved under the Copyright Laws of the United States.
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*/
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#include <windows.h>
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#include <GL/gl.h>
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#include "shell.h"
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void ScissorInit(void *data)
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{
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*((void **)data) = (void *)0;
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}
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long ScissorUpdate(void *data)
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{
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return 1;
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}
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void ScissorSet(long enabled, void *data)
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{
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if (enabled) {
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glScissor(0, 0, BOXW/2, BOXH/2);
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glEnable(GL_SCISSOR_TEST);
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} else {
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glDisable(GL_SCISSOR_TEST);
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}
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Probe();
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}
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void ScissorStatus(long enabled, void *data)
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{
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if (enabled) {
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Output("Scissor on.\n");
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} else {
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Output("Scissor off.\n");
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}
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}
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