2025-04-27 07:49:33 -04:00

90 lines
2.1 KiB
C

/*
** Copyright 1992, Silicon Graphics, Inc.
** All Rights Reserved.
**
** This is UNPUBLISHED PROPRIETARY SOURCE CODE of Silicon Graphics, Inc.;
** the contents of this file may not be disclosed to third parties, copied or
** duplicated in any form, in whole or in part, without the prior written
** permission of Silicon Graphics, Inc.
**
** RESTRICTED RIGHTS LEGEND:
** Use, duplication or disclosure by the Government is subject to restrictions
** as set forth in subdivision (c)(1)(ii) of the Rights in Technical Data
** and Computer Software clause at DFARS 252.227-7013, and/or in similar or
** successor clauses in the FAR, DOD or NASA FAR Supplement. Unpublished -
** rights reserved under the Copyright Laws of the United States.
*/
#include <windows.h>
#include <stdlib.h>
#include <GL/gl.h>
#include "shell.h"
typedef struct _shadeRec {
long index;
GLenum value;
char *name;
enumRec *enumTable;
} shadeRec;
enumRec enum_Shade[] = {
GL_FLAT, "GL_FLAT",
-1, "End of List"
};
void ShadeInit(void *data)
{
shadeRec *ptr;
ptr = (shadeRec *)malloc(sizeof(shadeRec));
*((void **)data) = (void *)ptr;
ptr->enumTable = enum_Shade;
ptr->index = 0;
ptr->value = ptr->enumTable->value;
ptr->name = ptr->enumTable->name;
}
long ShadeUpdate(void *data)
{
shadeRec *ptr = (shadeRec *)data;
ptr->index += 1;
if (ptr->enumTable[ptr->index].value == -1) {
ptr->index = 0;
ptr->value = ptr->enumTable->value;
ptr->name = ptr->enumTable->name;
return 1;
} else {
ptr->value = ptr->enumTable[ptr->index].value;
ptr->name = ptr->enumTable[ptr->index].name;
return 0;
}
}
void ShadeSet(long enabled, void *data)
{
shadeRec *ptr = (shadeRec *)data;
if (enabled) {
glShadeModel(ptr->value);
} else {
glShadeModel(GL_SMOOTH);
}
Probe();
}
void ShadeStatus(long enabled, void *data)
{
shadeRec *ptr = (shadeRec *)data;
if (enabled) {
Output("Shading.\n");
Output("\t%s\n", ptr->name);
} else {
Output("Shading SMOOTH.\n");
}
}