78 lines
2.0 KiB
Plaintext
78 lines
2.0 KiB
Plaintext
############################################################################
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#
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# Copyright (c) 1999-2001 Microsoft Corporation, All Rights Reserved
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#
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# All rights reserved.
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#
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############################################################################
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WMIUNICODE=1
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USE_RTTI=1
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USE_NATIVE_EH=1
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USE_MSVCRT=1
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#WMIPRECOMP=1
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#PRECOMPILED_PCH=precomp.pch
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#PRECOMPILED_OBJ=precomp.obj
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USE_MSVCRT=1
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UMTYPE=windows
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UMENTRY=winmain
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!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
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SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
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TARGETNAME=MDHelp
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TARGETPATH=obj
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TARGETTYPE=PROGRAM
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# Next, specify options for the compiler using C_DEFINES.
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C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM /D_WINDLL /D_OUTPROC_SERVER_ /DINITGUIDS
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# The TARGETLIBS macro specifies additional libraries to link against your target
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# image. Each library path specification should contain an asterisk (*)
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# where the machine-specific subdirectory name should go.
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TARGETLIBS= \
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$(SDK_LIB_PATH)\ole32.lib \
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$(SDK_LIB_PATH)\oleaut32.lib \
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$(SDK_LIB_PATH)\uuid.lib \
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$(SDK_LIB_PATH)\kernel32.lib \
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$(SDK_LIB_PATH)\user32.lib \
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$(SDK_LIB_PATH)\vccomsup.lib \
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$(SDK_LIB_PATH)\advapi32.lib \
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$(SDK_LIB_PATH)\gdi32.lib \
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$(SDK_LIB_PATH)\msvcrt.lib \
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$(SDK_LIB_PATH)\version.lib \
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$(SDK_LIB_PATH)\mpr.lib \
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$(SDK_LIB_PATH)\ntdll.lib \
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple paths with single
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# semicolons. Relative path specifications are okay.
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INCLUDES=$(INCLUDES); \
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$(WIN32PROVIDER)\MDHelp\MDHelpProx\$(O)
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# The developer defines the SOURCES macro. It contains a list of all the
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# source files for this component. Specify each source file on a separate
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# line using the line-continuation character. This minimizes merge
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# conflicts if two developers are adding source files to the same component.
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SOURCES=\
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CFactory.cpp \
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CMPNT1.cpp \
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CUNKNOWN.cpp \
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OUTPROC.cpp \
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REGISTRY.cpp \
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SERVER.cpp \
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UTIL.cpp \
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MD_i.c \
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