68 lines
2.0 KiB
Plaintext
68 lines
2.0 KiB
Plaintext
############################################################################
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#
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# Copyright (C) 1999, Microsoft Corporation.
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#
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# All rights reserved.
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#
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############################################################################
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WMIAUTOPRECOMP=XMLProx.h
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WMIUNICODE=1
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!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
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SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
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TARGETNAME=XMLTransportClientHelper
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TARGETPATH=obj
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TARGETTYPE=LIBRARY
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# The INCLUDES variable specifies any include paths that are specific to
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# this source directory. Separate multiple paths with single
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# semicolons. Relative path specifications are okay.
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INCLUDES=$(INCLUDES); \
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$(WMIIDL_INC); \
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$(STDLIBRARY_INC); \
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$(WMI2XML_INC); \
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$(WMIXMLIDL_INC); \
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$(WMIXMLSTIDL_INC); \
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$(WMIXMLCLIENT_INC);\
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$(FRAMEWORK_THRD_INC); \
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$(FRAMEWORK_EXPT_INC);\
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$(FRAMEWORK_MFC_INC);\
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$(WMIXMLIDL_SRC);\
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# The developer defines the SOURCES macro. It contains a list of all the
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# source files for this component. Specify each source file on a separate
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# line using the line-continuation character. This minimizes merge
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# conflicts if two developers are adding source files to the same component.
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SOURCES= \
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nodefact.cpp \
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Utils.cpp \
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HTTPConnectionAgent.cpp \
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XMLClientPacket.cpp \
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GetClassPacket.cpp \
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GetInstancePacket.cpp \
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DeleteClassPacket.cpp \
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DeleteInstancePacket.cpp \
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Enumerate.cpp \
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EnumerateClassNamesPacket.cpp \
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EnumerateInstanceNamesPacket.cpp \
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ExecQueryPacket.cpp \
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PutClassPacket.cpp \
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ModifyClassPacket.cpp \
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PutInstancePacket.cpp \
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ModifyInstancePacket.cpp \
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ExecuteClassMethodPacket.cpp \
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ExecuteInstanceMethodPacket.cpp \
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XMLClientPacketFactory.cpp \
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MyStream.cpp \
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MyPendingStream.cpp \
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UrlParser.cpp \
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MapXMLtoWMI.cpp
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# Next, specify options for the compiler using C_DEFINES.
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C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM /DOPTIMIZE
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MSC_OPTIMIZATION=/Odi
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USE_MSVCRT=1
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