2025-04-27 07:49:33 -04:00

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############################################################################
#
# Copyright (C) 1999, Microsoft Corporation.
#
# All rights reserved.
#
############################################################################
WMIAUTOPRECOMP=XMLProx.h
WMIUNICODE=1
!include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn
TARGETNAME=XMLTransportClientHelper
TARGETPATH=obj
TARGETTYPE=LIBRARY
# The INCLUDES variable specifies any include paths that are specific to
# this source directory. Separate multiple paths with single
# semicolons. Relative path specifications are okay.
INCLUDES=$(INCLUDES); \
$(WMIIDL_INC); \
$(STDLIBRARY_INC); \
$(WMI2XML_INC); \
$(WMIXMLIDL_INC); \
$(WMIXMLSTIDL_INC); \
$(WMIXMLCLIENT_INC);\
$(FRAMEWORK_THRD_INC); \
$(FRAMEWORK_EXPT_INC);\
$(FRAMEWORK_MFC_INC);\
$(WMIXMLIDL_SRC);\
# The developer defines the SOURCES macro. It contains a list of all the
# source files for this component. Specify each source file on a separate
# line using the line-continuation character. This minimizes merge
# conflicts if two developers are adding source files to the same component.
SOURCES= \
nodefact.cpp \
Utils.cpp \
HTTPConnectionAgent.cpp \
XMLClientPacket.cpp \
GetClassPacket.cpp \
GetInstancePacket.cpp \
DeleteClassPacket.cpp \
DeleteInstancePacket.cpp \
Enumerate.cpp \
EnumerateClassNamesPacket.cpp \
EnumerateInstanceNamesPacket.cpp \
ExecQueryPacket.cpp \
PutClassPacket.cpp \
ModifyClassPacket.cpp \
PutInstancePacket.cpp \
ModifyInstancePacket.cpp \
ExecuteClassMethodPacket.cpp \
ExecuteInstanceMethodPacket.cpp \
XMLClientPacketFactory.cpp \
MyStream.cpp \
MyPendingStream.cpp \
UrlParser.cpp \
MapXMLtoWMI.cpp
# Next, specify options for the compiler using C_DEFINES.
C_DEFINES=$(C_DEFINES) /D_WIN32_DCOM /DOPTIMIZE
MSC_OPTIMIZATION=/Odi
USE_MSVCRT=1