72 lines
1.3 KiB
C
72 lines
1.3 KiB
C
/*++
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Copyright (c) 1997 Microsoft Corporation
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Module Name:
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USBHUB.C
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Abstract:
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This module contains the common private declarations for the game port
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enumerator.
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Author:
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Kenneth Ray
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Environment:
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kernel mode only
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Notes:
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Revision History:
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--*/
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#ifndef GAMEENUM_H
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#define GAMEENUM_H
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#pragma warning(error:4100) // Unreferenced formal parameter
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#pragma warning(error:4705) // Statement has no effect
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#define GAME_HARDWARE_IDS L"GamePort\\XYZPDQ_1234\0"
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#define GAME_HARDWARE_IDS_LENGTH sizeof (GAME_HARDWARE_IDS)
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#define MIN(_A_,_B_) (((_A_) < (_B_)) ? (_A_) : (_B_))
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WCHAR Hardware[GAME_HARDWARE_IDS_LENGTH];
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typedef struct _GAME_PORT {
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HANDLE File;
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// an open file handle to the gameport enumerator bus
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GAMEENUM_PORT_DESC Desc;
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// A description of this game port
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PGAMEENUM_EXPOSE_HARDWARE Hardware;
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// A copy of the hardware structure we want the enumerator to expose.
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} GAME_PORT, *PGAME_PORT;
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//
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// Prototypes
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//
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BOOLEAN
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FindKnownGamePorts (
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OUT PGAME_PORT * GamePorts, // A array of struct _GAME_PORT.
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OUT PULONG NumberDevices // the length in elements of this array.
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);
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#endif
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