45 lines
1.3 KiB
C++
45 lines
1.3 KiB
C++
/*==========================================================================
|
|
*
|
|
* Copyright (C) 1999 Microsoft Corporation. All Rights Reserved.
|
|
*
|
|
* File: dputils.h
|
|
* Content: Declaration of DirectPlay related definitions, structures
|
|
* and functions
|
|
*
|
|
* History:
|
|
* Date By Reason
|
|
* ==== == ======
|
|
* 07/16/99 rodtoll Created
|
|
*
|
|
***************************************************************************/
|
|
|
|
#ifndef __DIRECTPLAYUTILS_H
|
|
#define __DIRECTPLAYUTILS_H
|
|
|
|
// DirectPlayException
|
|
//
|
|
// This class is the exception class for handling exceptions from
|
|
// errors from the DirectPlay library.
|
|
//
|
|
class DirectPlayException: public DirectXException
|
|
{
|
|
public:
|
|
DirectPlayException(
|
|
const TCHAR *funcName, HRESULT result,
|
|
const unsigned int moduleID = 0, unsigned int lineNumber = 0
|
|
): DirectXException( funcName, result, moduleID, lineNumber )
|
|
{
|
|
MapResultToString();
|
|
};
|
|
protected:
|
|
void MapResultToString();
|
|
};
|
|
|
|
// DPCHECK
|
|
//
|
|
// This macro can be passed the result from an DirectPlay function
|
|
// and it will throw an exception if the result indicates an error.
|
|
//
|
|
#define DPCHECK(x) if( x != DP_OK ) { throw DirectPlayException( _T(""), x, MODULE_ID, __LINE__ ); }
|
|
|
|
#endif |