239 lines
6.3 KiB
C++
239 lines
6.3 KiB
C++
/***************************************************************************
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*
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* Copyright (C) 2001 Microsoft Corporation. All Rights Reserved.
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*
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* File: dp8simsend.h
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*
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* Content: Header for send object class.
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*
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* History:
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* Date By Reason
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* ======== ======== =========
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* 04/23/01 VanceO Created.
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*
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***************************************************************************/
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//=============================================================================
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// Defines
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//=============================================================================
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#define MAX_DATA_SIZE 1472 // prevent individual messages larger than one Ethernet frame - UDP headers
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//=============================================================================
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// Send object class
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//=============================================================================
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class CDP8SimSend
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{
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public:
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CDP8SimSend(void) {};
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~CDP8SimSend(void) {};
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inline BOOL IsValidObject(void)
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{
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if ((this == NULL) || (IsBadWritePtr(this, sizeof(CDP8SimSend))))
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{
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return FALSE;
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}
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if (*((DWORD*) (&this->m_Sig)) != 0x534d4953) // 0x53 0x4d 0x49 0x53 = 'SMIS' = 'SIMS' in Intel order
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{
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return FALSE;
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}
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return TRUE;
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};
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BOOL FPMAlloc(void * const pvContext)
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{
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this->m_Sig[0] = 'S';
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this->m_Sig[1] = 'I';
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this->m_Sig[2] = 'M';
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this->m_Sig[3] = 's'; // start with lower case so we can tell when it's in the pool or not
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this->m_lRefCount = 0;
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this->m_pDP8SimEndpoint = NULL;
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ZeroMemory(&this->m_adpnbd, sizeof(this->m_adpnbd));
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ZeroMemory(&this->m_spsd, sizeof(this->m_spsd));
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return TRUE;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDP8SimSend::FPMInitialize"
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BOOL FPMInitialize(void * const pvContext)
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{
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SPSENDDATA * pspsd = (SPSENDDATA*) pvContext;
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BYTE * pCurrent;
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DWORD dwTemp;
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this->m_lRefCount++; // somebody is getting a pointer to this object
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DNASSERT(this->m_lRefCount == 1);
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//
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// Reset the buffer descriptor array.
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//
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ZeroMemory(&this->m_adpnbd, sizeof(this->m_adpnbd));
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//this->m_adpnbd[0].pBufferData = NULL;
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//this->m_adpnbd[0].dwBufferSize = 0;
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this->m_adpnbd[1].pBufferData = this->m_bData;
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//this->m_adpnbd[1].dwBufferSize = 0;
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//
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// Get an endpoint reference.
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//
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this->m_pDP8SimEndpoint = (CDP8SimEndpoint*) pspsd->hEndpoint;
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DNASSERT(this->m_pDP8SimEndpoint->IsValidObject());
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this->m_pDP8SimEndpoint->AddRef();
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//
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// Copy the send data parameter block, modifying as necessary.
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//
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this->m_spsd.hEndpoint = this->m_pDP8SimEndpoint->GetRealSPEndpoint();
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this->m_spsd.pBuffers = &(this->m_adpnbd[1]); // leave the first buffer desc for the real SP to play with
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this->m_spsd.dwBufferCount = 1;
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this->m_spsd.dwFlags = pspsd->dwFlags;
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this->m_spsd.pvContext = NULL; // this will be filled in later by SetSendDataBlockContext
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this->m_spsd.hCommand = NULL; // this gets filled in by the real SP
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this->m_spsd.dwCommandDescriptor = 0; // this gets filled in by the real SP
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//
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// Finally, copy the data into our contiguous local buffer.
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//
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pCurrent = this->m_adpnbd[1].pBufferData;
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for(dwTemp = 0; dwTemp < pspsd->dwBufferCount; dwTemp++)
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{
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if ((this->m_adpnbd[1].dwBufferSize + pspsd->pBuffers[dwTemp].dwBufferSize) > MAX_DATA_SIZE)
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{
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DPFX(DPFPREP, 0, "Data too large for single buffer!");
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return FALSE;
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}
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CopyMemory(pCurrent,
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pspsd->pBuffers[dwTemp].pBufferData,
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pspsd->pBuffers[dwTemp].dwBufferSize);
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pCurrent += pspsd->pBuffers[dwTemp].dwBufferSize;
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this->m_adpnbd[1].dwBufferSize += pspsd->pBuffers[dwTemp].dwBufferSize;
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}
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//
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// Change the signature before handing it out.
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//
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this->m_Sig[3] = 'S';
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return TRUE;
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDP8SimSend::FPMRelease"
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void FPMRelease(void * const pvContext)
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{
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DNASSERT(this->m_lRefCount == 0);
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//
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// Release the endpoint reference.
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//
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DNASSERT(this->m_pDP8SimEndpoint != NULL);
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this->m_pDP8SimEndpoint->Release();
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this->m_pDP8SimEndpoint = NULL;
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//
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// Change the signature before putting the object back in the pool.
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//
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this->m_Sig[3] = 's';
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDP8SimSend::FPMDealloc"
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void FPMDealloc(void * const pvContext)
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{
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DNASSERT(this->m_lRefCount == 0);
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DNASSERT(this->m_pDP8SimEndpoint == NULL);
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}
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDP8SimSend::AddRef"
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inline void AddRef(void)
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{
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LONG lResult;
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lResult = InterlockedIncrement(&this->m_lRefCount);
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DNASSERT(lResult > 0);
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DPFX(DPFPREP, 9, "Send 0x%p refcount = %u.", this, lResult);
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};
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#undef DPF_MODNAME
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#define DPF_MODNAME "CDP8SimSend::Release"
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inline void Release(void)
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{
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LONG lResult;
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lResult = InterlockedDecrement(&this->m_lRefCount);
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DNASSERT(lResult >= 0);
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if (lResult == 0)
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{
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DPFX(DPFPREP, 9, "Send 0x%p refcount = 0, returning to pool.", this);
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//
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// Time to return this object to the pool.
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//
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g_pFPOOLSend->Release(this);
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}
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else
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{
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DPFX(DPFPREP, 9, "Send 0x%p refcount = %u.", this, lResult);
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}
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};
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inline CDP8SimEndpoint * GetEndpoint(void) { return this->m_pDP8SimEndpoint; };
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//inline DWORD GetTotalSendSize(void) { return this->m_adpnbd[1].dwBufferSize; };
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inline SPSENDDATA * GetSendDataBlockPtr(void) { return (&this->m_spsd); };
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inline HANDLE GetSendDataBlockCommand(void) { return this->m_spsd.hCommand; };
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inline DWORD GetSendDataBlockCommandDescriptor(void) { return this->m_spsd.dwCommandDescriptor; };
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inline void SetSendDataBlockContext(PVOID pvContext) { this->m_spsd.pvContext = pvContext; };
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private:
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BYTE m_Sig[4]; // debugging signature ('SIMS')
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LONG m_lRefCount; // number of references for this object
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CDP8SimEndpoint* m_pDP8SimEndpoint; // pointer to destination endpoint
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DPN_BUFFER_DESC m_adpnbd[2]; // data buffer descriptor array, always leave an extra buffer for SP
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SPSENDDATA m_spsd; // send data parameter block
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BYTE m_bData[MAX_DATA_SIZE]; // data buffer
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};
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