switch to cmake

This commit is contained in:
Tanishq Dubey 2024-06-16 10:23:53 -04:00
parent a8873627b8
commit eb3e093998
3 changed files with 53 additions and 122 deletions

15
.gitignore vendored
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@ -34,3 +34,18 @@
imgui.ini
tview
#CMake
CMakeLists.txt.user
CMakeCache.txt
CMakeFiles
CMakeScripts
Testing
Makefile
cmake_install.cmake
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
_deps
CMakeUserPresets.json

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@ -6,38 +6,45 @@ set(CMAKE_CXX_STANDARD_REQUIRED True)
project(tview)
set (SOURCES
/lib/backends/imgui_impl_opengl3.cpp
/lib/backends/imgui_impl_opengl3.h
/lib/backends/imgui_impl_opengl3_loader.h
/lib/backends/imgui_impl_sdl2.cpp
/lib/backends/imgui_impl_sdl2.h
/lib/backends/tex_inspect_opengl.h
/lib/backends/tex_inspect_opengl.cpp
/lib/context_wrapper.h
/lib/image_model.h
/lib/imconfig.h
/lib/imfilebrowser.h
/lib/imgui.cpp
/lib/imgui.h
/lib/imgui_bezier_math.h
/lib/imgui_bezier_math.inl
/lib/imgui_demo.cpp
/lib/imgui_draw.cpp
/lib/imgui_extra_math.h
/lib/imgui_extra_math.inl
/lib/imgui_internal.h
/lib/imgui_tables.cpp
/lib/imgui_widgets.cpp
/lib/imstb_rectpack.h
/lib/imstb_textedit.h
/lib/imstb_truetype.h
/lib/stb_image.h
/lib/imgui_tex_inspect.h
/lib/imgui_tex_inspect_internal.h
/lib/imgui_tex_inspect.cpp
/lib/argparse.hpp
/lib/histogram.h
lib/backends/imgui_impl_opengl3.cpp
lib/backends/imgui_impl_opengl3.h
lib/backends/imgui_impl_opengl3_loader.h
lib/backends/imgui_impl_sdl2.cpp
lib/backends/imgui_impl_sdl2.h
lib/backends/tex_inspect_opengl.h
lib/backends/tex_inspect_opengl.cpp
lib/context_wrapper.h
lib/image_model.h
lib/imconfig.h
lib/imfilebrowser.h
lib/imgui.cpp
lib/imgui.h
lib/imgui_bezier_math.h
lib/imgui_bezier_math.inl
lib/imgui_demo.cpp
lib/imgui_draw.cpp
lib/imgui_extra_math.h
lib/imgui_extra_math.inl
lib/imgui_internal.h
lib/imgui_tables.cpp
lib/imgui_widgets.cpp
lib/imstb_rectpack.h
lib/imstb_textedit.h
lib/imstb_truetype.h
lib/stb_image.h
lib/imgui_tex_inspect.h
lib/imgui_tex_inspect_internal.h
lib/imgui_tex_inspect.cpp
lib/argparse.hpp
lib/histogram.h
main.cpp
)
set(OpenGL_GL_PREFERENCE GLVND)
find_package(SDL2 REQUIRED)
find_package(OpenGL REQUIRED)
find_package(exiv2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS} ${OPENGL_INCLUDE_DIRS})
add_executable(tview ${SOURCES})
target_link_libraries(tview ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} exiv2lib)

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@ -1,91 +0,0 @@
#
# Cross Platform Makefile
# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
#
# You will need SDL2 (http://www.libsdl.org):
# Linux:
# apt-get install libsdl2-dev
# Mac OS X:
# brew install sdl2
# MSYS2:
# pacman -S mingw-w64-i686-SDL2
#
#CXX = g++
#CXX = clang++
EXE = tview
IMGUI_DIR = lib
SOURCES = main.cpp
SOURCES += $(wildcard $(IMGUI_DIR)/*.cpp)
SOURCES += $(wildcard $(IMGUI_DIR)/backends/*.cpp)
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
UNAME_S := $(shell uname -s)
LINUX_GL_LIBS = -lGL
CXXFLAGS = -std=c++20 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
CXXFLAGS += -DIMGUI_DEFINE_MATH_OPERATORS -O3 -DGL_SILENCE_DEPRECATION
LIBS = -lexiv2
##---------------------------------------------------------------------
## OPENGL ES
##---------------------------------------------------------------------
## This assumes a GL ES library available in the system, e.g. libGLESv2.so
# CXXFLAGS += -DIMGUI_IMPL_OPENGL_ES2
# LINUX_GL_LIBS = -lGLESv2
## If you're on a Raspberry Pi and want to use the legacy drivers,
## use the following instead:
# LINUX_GL_LIBS = -L/opt/vc/lib -lbrcmGLESv2
##---------------------------------------------------------------------
## BUILD FLAGS PER PLATFORM
##---------------------------------------------------------------------
ifeq ($(UNAME_S), Linux) #LINUX
ECHO_MESSAGE = "Linux"
LIBS += $(LINUX_GL_LIBS) -ldl -L/usr/lib -lSDL2
CXXFLAGS += -I/usr/include/SDL2 -D_REENTRANT
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(UNAME_S), Darwin) #APPLE
ECHO_MESSAGE = "Mac OS X"
LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
LIBS += -L/usr/local/lib -L/opt/local/lib
CXXFLAGS += `sdl2-config --cflags`
CXXFLAGS += -I/usr/local/include -I/opt/local/include
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(OS), Windows_NT)
ECHO_MESSAGE = "MinGW"
LIBS += -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
CXXFLAGS += `pkg-config --cflags sdl2`
CFLAGS = $(CXXFLAGS)
endif
##---------------------------------------------------------------------
## BUILD RULES
##---------------------------------------------------------------------
%.o:%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:$(IMGUI_DIR)/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:$(IMGUI_DIR)/backends/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
all: $(EXE)
@echo Build complete for $(ECHO_MESSAGE)
$(EXE): $(OBJS)
$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
clean:
rm -f $(EXE) $(OBJS)