switch to cmake
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a8873627b8
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15
.gitignore
vendored
15
.gitignore
vendored
@ -34,3 +34,18 @@
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imgui.ini
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tview
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#CMake
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CMakeLists.txt.user
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CMakeCache.txt
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CMakeFiles
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CMakeScripts
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Testing
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Makefile
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cmake_install.cmake
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install_manifest.txt
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compile_commands.json
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CTestTestfile.cmake
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_deps
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CMakeUserPresets.json
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@ -6,38 +6,45 @@ set(CMAKE_CXX_STANDARD_REQUIRED True)
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project(tview)
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set (SOURCES
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/lib/backends/imgui_impl_opengl3.cpp
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/lib/backends/imgui_impl_opengl3.h
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/lib/backends/imgui_impl_opengl3_loader.h
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/lib/backends/imgui_impl_sdl2.cpp
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/lib/backends/imgui_impl_sdl2.h
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/lib/backends/tex_inspect_opengl.h
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/lib/backends/tex_inspect_opengl.cpp
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/lib/context_wrapper.h
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/lib/image_model.h
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/lib/imconfig.h
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/lib/imfilebrowser.h
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/lib/imgui.cpp
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/lib/imgui.h
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/lib/imgui_bezier_math.h
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/lib/imgui_bezier_math.inl
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/lib/imgui_demo.cpp
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/lib/imgui_draw.cpp
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/lib/imgui_extra_math.h
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/lib/imgui_extra_math.inl
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/lib/imgui_internal.h
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/lib/imgui_tables.cpp
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/lib/imgui_widgets.cpp
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/lib/imstb_rectpack.h
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/lib/imstb_textedit.h
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/lib/imstb_truetype.h
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/lib/stb_image.h
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/lib/imgui_tex_inspect.h
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/lib/imgui_tex_inspect_internal.h
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/lib/imgui_tex_inspect.cpp
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/lib/argparse.hpp
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/lib/histogram.h
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lib/backends/imgui_impl_opengl3.cpp
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lib/backends/imgui_impl_opengl3.h
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lib/backends/imgui_impl_opengl3_loader.h
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lib/backends/imgui_impl_sdl2.cpp
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lib/backends/imgui_impl_sdl2.h
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lib/backends/tex_inspect_opengl.h
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lib/backends/tex_inspect_opengl.cpp
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lib/context_wrapper.h
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lib/image_model.h
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lib/imconfig.h
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lib/imfilebrowser.h
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lib/imgui.cpp
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lib/imgui.h
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lib/imgui_bezier_math.h
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lib/imgui_bezier_math.inl
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lib/imgui_demo.cpp
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lib/imgui_draw.cpp
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lib/imgui_extra_math.h
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lib/imgui_extra_math.inl
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lib/imgui_internal.h
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lib/imgui_tables.cpp
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lib/imgui_widgets.cpp
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lib/imstb_rectpack.h
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lib/imstb_textedit.h
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lib/imstb_truetype.h
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lib/stb_image.h
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lib/imgui_tex_inspect.h
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lib/imgui_tex_inspect_internal.h
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lib/imgui_tex_inspect.cpp
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lib/argparse.hpp
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lib/histogram.h
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main.cpp
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)
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set(OpenGL_GL_PREFERENCE GLVND)
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find_package(SDL2 REQUIRED)
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find_package(OpenGL REQUIRED)
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find_package(exiv2 REQUIRED)
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include_directories(${SDL2_INCLUDE_DIRS} ${OPENGL_INCLUDE_DIRS})
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add_executable(tview ${SOURCES})
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target_link_libraries(tview ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} exiv2lib)
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91
Makefile
91
Makefile
@ -1,91 +0,0 @@
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#
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# Cross Platform Makefile
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# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
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#
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# You will need SDL2 (http://www.libsdl.org):
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# Linux:
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# apt-get install libsdl2-dev
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# Mac OS X:
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# brew install sdl2
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# MSYS2:
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# pacman -S mingw-w64-i686-SDL2
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#
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#CXX = g++
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#CXX = clang++
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EXE = tview
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IMGUI_DIR = lib
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SOURCES = main.cpp
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SOURCES += $(wildcard $(IMGUI_DIR)/*.cpp)
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SOURCES += $(wildcard $(IMGUI_DIR)/backends/*.cpp)
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OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
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UNAME_S := $(shell uname -s)
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LINUX_GL_LIBS = -lGL
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CXXFLAGS = -std=c++20 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
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CXXFLAGS += -DIMGUI_DEFINE_MATH_OPERATORS -O3 -DGL_SILENCE_DEPRECATION
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LIBS = -lexiv2
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##---------------------------------------------------------------------
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## OPENGL ES
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##---------------------------------------------------------------------
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## This assumes a GL ES library available in the system, e.g. libGLESv2.so
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# CXXFLAGS += -DIMGUI_IMPL_OPENGL_ES2
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# LINUX_GL_LIBS = -lGLESv2
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## If you're on a Raspberry Pi and want to use the legacy drivers,
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## use the following instead:
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# LINUX_GL_LIBS = -L/opt/vc/lib -lbrcmGLESv2
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##---------------------------------------------------------------------
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## BUILD FLAGS PER PLATFORM
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##---------------------------------------------------------------------
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ifeq ($(UNAME_S), Linux) #LINUX
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ECHO_MESSAGE = "Linux"
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LIBS += $(LINUX_GL_LIBS) -ldl -L/usr/lib -lSDL2
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CXXFLAGS += -I/usr/include/SDL2 -D_REENTRANT
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(UNAME_S), Darwin) #APPLE
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ECHO_MESSAGE = "Mac OS X"
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LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
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LIBS += -L/usr/local/lib -L/opt/local/lib
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CXXFLAGS += `sdl2-config --cflags`
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CXXFLAGS += -I/usr/local/include -I/opt/local/include
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CFLAGS = $(CXXFLAGS)
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endif
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ifeq ($(OS), Windows_NT)
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ECHO_MESSAGE = "MinGW"
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LIBS += -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
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CXXFLAGS += `pkg-config --cflags sdl2`
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CFLAGS = $(CXXFLAGS)
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endif
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##---------------------------------------------------------------------
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## BUILD RULES
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##---------------------------------------------------------------------
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%.o:%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:$(IMGUI_DIR)/%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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%.o:$(IMGUI_DIR)/backends/%.cpp
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$(CXX) $(CXXFLAGS) -c -o $@ $<
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all: $(EXE)
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@echo Build complete for $(ECHO_MESSAGE)
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$(EXE): $(OBJS)
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$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
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clean:
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rm -f $(EXE) $(OBJS)
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