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21 Commits

Author SHA1 Message Date
ac16e0431d remove duplicate debian
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2024-06-16 16:34:48 -04:00
fa1548ccc7 trigger cicd 2024-06-16 16:32:56 -04:00
7fb2c40213 add debian build and build optimization 2024-06-16 16:30:59 -04:00
b29b376414 add debian build to cicd, clean up labels
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2024-06-16 11:35:25 -04:00
1dc7b58212 try exiv version fix for ubuntu
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2024-06-16 11:30:22 -04:00
702214e20c updat system
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2024-06-16 11:14:20 -04:00
686d68ce27 flags
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2024-06-16 11:12:56 -04:00
a4459af174 multi system build
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2024-06-16 11:10:48 -04:00
66b8e56fd6 update certs
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2024-06-16 10:57:25 -04:00
1635528802 add node for checkout I guess
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2024-06-16 10:55:51 -04:00
fe259c80e9 apt flags
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2024-06-16 10:54:23 -04:00
1a28004dd0 reorder
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2024-06-16 10:53:17 -04:00
9e33c72484 indentation
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2024-06-16 10:52:18 -04:00
498f209287 maybe I need runs on
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2024-06-16 10:50:26 -04:00
ac1eb1eed8 try build
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2024-06-16 10:48:57 -04:00
3dd8f101a9 get proper main.cpp 2024-06-16 10:29:51 -04:00
01e85f5dc8 test cicd 2024-06-16 10:28:43 -04:00
6f1f82889e 99 percent complete 2024-06-16 10:28:41 -04:00
dd6c006a34 image rotation 2024-06-16 10:28:13 -04:00
eb3e093998 switch to cmake 2024-06-16 10:23:53 -04:00
a8873627b8 add basic cmakelists 2024-06-16 10:10:13 -04:00
5 changed files with 123 additions and 91 deletions

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@ -0,0 +1,43 @@
name: Run Build
run-name: ${{ gitea.actor }} is building tview
on: [push]
jobs:
run-build-arch:
container:
image: archlinux:multilib-devel
steps:
- name: Install dependencies
run: pacman -Sy --noconfirm sdl2 mesa-utils exiv2 cmake nodejs git && pacman -Syu --noconfirm
- name: Check out repository code
uses: actions/checkout@v4
- name: Run ls
run: ls
- name: Generate build files
run: cmake .
- name: Build
run: cmake --build .
run-build-ubuntu:
container:
image: ubuntu:24.04
steps:
- name: Install dependencies
run: apt update && apt install --no-install-recommends -y build-essential cmake libsdl2-dev libexiv2-dev mesa-utils nodejs ca-certificates git
- name: Check out repository code
uses: actions/checkout@v4
- name: Generate build files
run: cmake .
- name: Build
run: cmake --build .
run-build-debian:
container:
image: debian:bookworm
steps:
- name: Install dependencies
run: apt update && apt install --no-install-recommends -y build-essential cmake libsdl2-dev libexiv2-dev mesa-utils nodejs ca-certificates git
- name: Check out repository code
uses: actions/checkout@v4
- name: Generate build files
run: cmake .
- name: Build
run: cmake --build .

15
.gitignore vendored
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@ -34,3 +34,18 @@
imgui.ini imgui.ini
tview tview
#CMake
CMakeLists.txt.user
CMakeCache.txt
CMakeFiles
CMakeScripts
Testing
Makefile
cmake_install.cmake
install_manifest.txt
compile_commands.json
CTestTestfile.cmake
_deps
CMakeUserPresets.json

58
CMakeLists.txt Normal file
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@ -0,0 +1,58 @@
cmake_minimum_required(VERSION 3.10)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Release)
endif()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED True)
project(tview)
set (SOURCES
lib/backends/imgui_impl_opengl3.cpp
lib/backends/imgui_impl_opengl3.h
lib/backends/imgui_impl_opengl3_loader.h
lib/backends/imgui_impl_sdl2.cpp
lib/backends/imgui_impl_sdl2.h
lib/backends/tex_inspect_opengl.h
lib/backends/tex_inspect_opengl.cpp
lib/context_wrapper.h
lib/image_model.h
lib/imconfig.h
lib/imfilebrowser.h
lib/imgui.cpp
lib/imgui.h
lib/imgui_bezier_math.h
lib/imgui_bezier_math.inl
lib/imgui_demo.cpp
lib/imgui_draw.cpp
lib/imgui_extra_math.h
lib/imgui_extra_math.inl
lib/imgui_internal.h
lib/imgui_tables.cpp
lib/imgui_widgets.cpp
lib/imstb_rectpack.h
lib/imstb_textedit.h
lib/imstb_truetype.h
lib/stb_image.h
lib/imgui_tex_inspect.h
lib/imgui_tex_inspect_internal.h
lib/imgui_tex_inspect.cpp
lib/argparse.hpp
lib/histogram.h
main.cpp
)
set(OpenGL_GL_PREFERENCE GLVND)
find_package(SDL2 REQUIRED)
find_package(OpenGL REQUIRED)
find_package(exiv2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS} ${OPENGL_INCLUDE_DIRS})
set(CMAKE_CXX_FLAGS "-Wall -Wextra")
set(CMAKE_CXX_FLAGS_DEBUG "-g")
set(CMAKE_CXX_FLAGS_RELEASE "-O2")
add_executable(tview ${SOURCES})
target_link_libraries(tview ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} exiv2lib)

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@ -1,91 +0,0 @@
#
# Cross Platform Makefile
# Compatible with MSYS2/MINGW, Ubuntu 14.04.1 and Mac OS X
#
# You will need SDL2 (http://www.libsdl.org):
# Linux:
# apt-get install libsdl2-dev
# Mac OS X:
# brew install sdl2
# MSYS2:
# pacman -S mingw-w64-i686-SDL2
#
#CXX = g++
#CXX = clang++
EXE = tview
IMGUI_DIR = lib
SOURCES = main.cpp
SOURCES += $(wildcard $(IMGUI_DIR)/*.cpp)
SOURCES += $(wildcard $(IMGUI_DIR)/backends/*.cpp)
OBJS = $(addsuffix .o, $(basename $(notdir $(SOURCES))))
UNAME_S := $(shell uname -s)
LINUX_GL_LIBS = -lGL
CXXFLAGS = -std=c++20 -I$(IMGUI_DIR) -I$(IMGUI_DIR)/backends
CXXFLAGS += -DIMGUI_DEFINE_MATH_OPERATORS -O3 -DGL_SILENCE_DEPRECATION
LIBS = -lexiv2
##---------------------------------------------------------------------
## OPENGL ES
##---------------------------------------------------------------------
## This assumes a GL ES library available in the system, e.g. libGLESv2.so
# CXXFLAGS += -DIMGUI_IMPL_OPENGL_ES2
# LINUX_GL_LIBS = -lGLESv2
## If you're on a Raspberry Pi and want to use the legacy drivers,
## use the following instead:
# LINUX_GL_LIBS = -L/opt/vc/lib -lbrcmGLESv2
##---------------------------------------------------------------------
## BUILD FLAGS PER PLATFORM
##---------------------------------------------------------------------
ifeq ($(UNAME_S), Linux) #LINUX
ECHO_MESSAGE = "Linux"
LIBS += $(LINUX_GL_LIBS) -ldl -L/usr/lib -lSDL2
CXXFLAGS += -I/usr/include/SDL2 -D_REENTRANT
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(UNAME_S), Darwin) #APPLE
ECHO_MESSAGE = "Mac OS X"
LIBS += -framework OpenGL -framework Cocoa -framework IOKit -framework CoreVideo `sdl2-config --libs`
LIBS += -L/usr/local/lib -L/opt/local/lib
CXXFLAGS += `sdl2-config --cflags`
CXXFLAGS += -I/usr/local/include -I/opt/local/include
CFLAGS = $(CXXFLAGS)
endif
ifeq ($(OS), Windows_NT)
ECHO_MESSAGE = "MinGW"
LIBS += -lgdi32 -lopengl32 -limm32 `pkg-config --static --libs sdl2`
CXXFLAGS += `pkg-config --cflags sdl2`
CFLAGS = $(CXXFLAGS)
endif
##---------------------------------------------------------------------
## BUILD RULES
##---------------------------------------------------------------------
%.o:%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:$(IMGUI_DIR)/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
%.o:$(IMGUI_DIR)/backends/%.cpp
$(CXX) $(CXXFLAGS) -c -o $@ $<
all: $(EXE)
@echo Build complete for $(ECHO_MESSAGE)
$(EXE): $(OBJS)
$(CXX) -o $@ $^ $(CXXFLAGS) $(LIBS)
clean:
rm -f $(EXE) $(OBJS)

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@ -8,6 +8,7 @@
#include "lib/imgui_internal.h" #include "lib/imgui_internal.h"
#include <cstdint> #include <cstdint>
#include <exiv2/tags.hpp> #include <exiv2/tags.hpp>
#include <exiv2/version.hpp>
#include <iostream> #include <iostream>
#include <stdexcept> #include <stdexcept>
#include <stdio.h> #include <stdio.h>
@ -39,6 +40,8 @@
#include "lib/histogram.h" #include "lib/histogram.h"
struct Args : public argparse::Args { struct Args : public argparse::Args {
std::string &fpath = arg("path to the image"); std::string &fpath = arg("path to the image");
}; };
@ -83,7 +86,11 @@ EXIFData printExifData(const std::string& imagePath) {
d.CameraMake = "NULL"; d.CameraMake = "NULL";
try { try {
// Load the image // Load the image
#if EXIV2_TEST_VERSION(0,28,0)
Exiv2::Image::UniquePtr img = Exiv2::ImageFactory::open(imagePath); Exiv2::Image::UniquePtr img = Exiv2::ImageFactory::open(imagePath);
#else
Exiv2::Image::AutoPtr img = Exiv2::ImageFactory::open(imagePath);
#endif
if (img.get() == 0) { if (img.get() == 0) {
std::cerr << "Error: Could not open image file " << imagePath << std::endl; std::cerr << "Error: Could not open image file " << imagePath << std::endl;
return d; return d;