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build ... main

Author SHA1 Message Date
c918665f6a Background color change, better keybinds
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2025-07-06 12:01:09 -04:00
fd3437d65b Add file switching, async histogram load 2025-07-06 11:23:53 -04:00
8daae426e6 tooltip screenshot
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2024-06-16 17:26:21 -04:00
b8811449cf Update screenshot links
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2024-06-16 17:23:03 -04:00
db780a76ed test main image
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2024-06-16 17:19:50 -04:00
bfff88824e new readme
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2024-06-16 17:18:35 -04:00
ac16e0431d remove duplicate debian
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2024-06-16 16:34:48 -04:00
fa1548ccc7 trigger cicd 2024-06-16 16:32:56 -04:00
7fb2c40213 add debian build and build optimization 2024-06-16 16:30:59 -04:00
b29b376414 add debian build to cicd, clean up labels
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2024-06-16 11:35:25 -04:00
1dc7b58212 try exiv version fix for ubuntu
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2024-06-16 11:30:22 -04:00
702214e20c updat system
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2024-06-16 11:14:20 -04:00
686d68ce27 flags
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2024-06-16 11:12:56 -04:00
a4459af174 multi system build
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66b8e56fd6 update certs
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1635528802 add node for checkout I guess
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fe259c80e9 apt flags
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1a28004dd0 reorder
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2024-06-16 10:53:17 -04:00
9e33c72484 indentation
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2024-06-16 10:52:18 -04:00
498f209287 maybe I need runs on
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2024-06-16 10:50:26 -04:00
ac1eb1eed8 try build
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2024-06-16 10:48:57 -04:00
3dd8f101a9 get proper main.cpp 2024-06-16 10:29:51 -04:00
01e85f5dc8 test cicd 2024-06-16 10:28:43 -04:00
6f1f82889e 99 percent complete 2024-06-16 10:28:41 -04:00
dd6c006a34 image rotation 2024-06-16 10:28:13 -04:00
14 changed files with 594 additions and 201 deletions

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@ -0,0 +1,43 @@
name: Run Build
run-name: ${{ gitea.actor }} is building tview
on: [push]
jobs:
run-build-arch:
container:
image: archlinux:multilib-devel
steps:
- name: Install dependencies
run: pacman -Sy --noconfirm sdl2 mesa-utils exiv2 cmake nodejs git && pacman -Syu --noconfirm
- name: Check out repository code
uses: actions/checkout@v4
- name: Run ls
run: ls
- name: Generate build files
run: cmake .
- name: Build
run: cmake --build .
run-build-ubuntu:
container:
image: ubuntu:24.04
steps:
- name: Install dependencies
run: apt update && apt install --no-install-recommends -y build-essential cmake libsdl2-dev libexiv2-dev mesa-utils nodejs ca-certificates git
- name: Check out repository code
uses: actions/checkout@v4
- name: Generate build files
run: cmake .
- name: Build
run: cmake --build .
run-build-debian:
container:
image: debian:bookworm
steps:
- name: Install dependencies
run: apt update && apt install --no-install-recommends -y build-essential cmake libsdl2-dev libexiv2-dev mesa-utils nodejs ca-certificates git
- name: Check out repository code
uses: actions/checkout@v4
- name: Generate build files
run: cmake .
- name: Build
run: cmake --build .

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@ -1,5 +1,10 @@
cmake_minimum_required(VERSION 3.10)
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE Debug)
endif()
set(CMAKE_CXX_STANDARD 20)
set(CMAKE_CXX_STANDARD_REQUIRED True)
@ -44,7 +49,13 @@ set(OpenGL_GL_PREFERENCE GLVND)
find_package(SDL2 REQUIRED)
find_package(OpenGL REQUIRED)
find_package(exiv2 REQUIRED)
include_directories(${SDL2_INCLUDE_DIRS} ${OPENGL_INCLUDE_DIRS})
find_package(PkgConfig REQUIRED)
pkg_check_modules(LIBRAW REQUIRED libraw)
include_directories(${SDL2_INCLUDE_DIRS} ${OPENGL_INCLUDE_DIRS} ${LIBRAW_INCLUDE_DIRS})
set(CMAKE_CXX_FLAGS "-Wall -Wextra")
set(CMAKE_CXX_FLAGS_DEBUG "-g3 -rdynamic -O0")
set(CMAKE_CXX_FLAGS_RELEASE "-O2")
add_executable(tview ${SOURCES})
target_link_libraries(tview ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} exiv2lib)
target_link_libraries(tview ${SDL2_LIBRARIES} ${OPENGL_LIBRARIES} exiv2lib ${LIBRAW_LIBRARIES})

118
README.md
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@ -1,57 +1,93 @@
# tview
> A (relatively) fast, lightweight, and useful image viewer.
# How to Build
![Main Image](https://git.dws.rip/dubey/tview/raw/branch/main/screenshots/main.png)
## Windows with Visual Studio's IDE
# Features
- Supports most common image formats
- EXIF Viewing
- Histogram Calculation
- Toggle image filtering
- Pixel level details
- Color tooltip
# Gallery
## Tooltip
Toggle the tooltip by pressing `t`
![Tooltip](https://git.dws.rip/dubey/tview/raw/branch/main/screenshots/tooltip.png)
Use the provided project file (.vcxproj). Add to solution (imgui_examples.sln) if necessary.
## Detail Views
Toggle detail modes by pressing `d`
## Windows with Visual Studio's CLI
| Normal Arrow | Hex Color | RGB 255 Color | RGB Float Color |
| --------------------- | ------------------- | ----------------------- | ------------------------- |
| ![Normal Arrow](https://git.dws.rip/dubey/tview/raw/branch/main/screenshots/detail_arrow.png) | ![Hex](https://git.dws.rip/dubey/tview/raw/branch/main/screenshots/detail_hex.png) | ![RGB 255](https://git.dws.rip/dubey/tview/raw/branch/main/screenshots/detail_rgb_int.png) | ![RGB Float](https://git.dws.rip/dubey/tview/raw/branch/main/screenshots/detail_rgb_float.png) |
## Image Filtering
Toggle Filtering by pressing
Use build_win32.bat or directly:
| Filtering Off | Filtering On |
| ---------------------- | --------------------- |
| ![Filtering Off](https://git.dws.rip/dubey/tview/raw/branch/main/screenshots/filtering_off.png) | ![Filtering On](https://git.dws.rip/dubey/tview/raw/branch/main/screenshots/filtering_on.png) |
# Usage
`tview PATH/TO/IMAGE`
Press `h` to show the help dialog within the program.
## Mouse
Scroll to zoom.
Click and drag to pan.
## Keyboard
- `h` - Show help
- `c`- Toggle Histogram
- `e`- Toggle EXIF data
- `d`- Cycle [[#Detail Views]] (default off)
- `a` - Toggle image filtering (default off)
- `g` - Toggle grid (only visible at pixel level)
- `r`- Rotate image 90 degrees clockwise
- `q` - Quit
# Installing
## Requirements to Run
- SDL2
- OpenGL
- Libexiv2
## Requirements to build
In addition to the run requirements
- CMake
- C++ Compiler (g++/clang++)
### On Ubuntu
```
set SDL2_DIR=path_to_your_sdl2_folder
cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x86 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
# ^^ include paths ^^ source files ^^ output exe ^^ output dir ^^ libraries
# or for 64-bit:
cl /Zi /MD /utf-8 /I.. /I..\.. /I%SDL2_DIR%\include main.cpp ..\..\backends\imgui_impl_sdl2.cpp ..\..\backends\imgui_impl_opengl3.cpp ..\..\imgui*.cpp /FeDebug/example_sdl2_opengl3.exe /FoDebug/ /link /libpath:%SDL2_DIR%\lib\x64 SDL2.lib SDL2main.lib opengl32.lib /subsystem:console
apt install --no-install-recommends build-essential cmake libsdl2-dev libexiv2-dev mesa-utils
```
### On Debian
```
apt install --no-install-recommends build-essential cmake libsdl2-dev libexiv2-dev mesa-utils
```
### On Arch
```
pacman -Sy sdl2 mesa-utils exiv2 cmake base-devel
```
## Linux and similar Unixes
Use our Makefile or directly:
## Building
Clone the repository
```
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends
main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp
`sdl2-config --libs` -lGL -ldl
git clone https://git.dws.rip/dubey/tview.git
```
## macOS
Use our Makefile or directly:
Change directory into the repository
```
brew install sdl2
c++ `sdl2-config --cflags` -I .. -I ../.. -I ../../backends
main.cpp ../../backends/imgui_impl_sdl2.cpp ../../backends/imgui_impl_opengl3.cpp ../../imgui*.cpp
`sdl2-config --libs` -framework OpenGl -framework CoreFoundation
cd tview
```
## Emscripten
Generate build files and trigger build
```
cmake .
cmake --build .
```
**Building**
You will now have a file called `tview` in the repository root, you can copy this into your path:
```
sudo mv ./tview /usr/local/bin/tview
```
You need to install Emscripten from https://emscripten.org/docs/getting_started/downloads.html, and have the environment variables set, as described in https://emscripten.org/docs/getting_started/downloads.html#installation-instructions
- Depending on your configuration, in Windows you may need to run `emsdk/emsdk_env.bat` in your console to access the Emscripten command-line tools.
- You may also refer to our [Continuous Integration setup](https://github.com/ocornut/imgui/tree/master/.github/workflows) for Emscripten setup.
- Then build using `make -f Makefile.emscripten` while in the current directory.
**Running an Emscripten project**
To run on a local machine:
- `make -f Makefile.emscripten serve` will use Python3 to spawn a local webserver, you can then browse http://localhost:8000 to access your build.
- Otherwise, generally you will need a local webserver. Quoting [https://emscripten.org/docs/getting_started](https://emscripten.org/docs/getting_started/Tutorial.html#generating-html):<br>
_"Unfortunately several browsers (including Chrome, Safari, and Internet Explorer) do not support file:// [XHR](https://emscripten.org/docs/site/glossary.html#term-xhr) requests, and cant load extra files needed by the HTML (like a .wasm file, or packaged file data as mentioned lower down). For these browsers youll need to serve the files using a [local webserver](https://emscripten.org/docs/getting_started/FAQ.html#faq-local-webserver) and then open http://localhost:8000/hello.html."_
- Emscripten SDK has a handy `emrun` command: `emrun web/index.html --browser firefox` which will spawn a temporary local webserver (in Firefox). See https://emscripten.org/docs/compiling/Running-html-files-with-emrun.html for details.
- You may use Python 3 builtin webserver: `python -m http.server -d web` (this is what `make serve` uses).
- You may use Python 2 builtin webserver: `cd web && python -m SimpleHTTPServer`.
- If you are accessing the files over a network, certain browsers, such as Firefox, will restrict Gamepad API access to secure contexts only (e.g. https only).
`tview` is now installed on your system

View File

@ -58,6 +58,7 @@ struct Context
float DefaultPanelHeight = 600; // Height of panel in pixels
float DefaultInitialPanelWidth = 600; // Only applies when window first appears
int MaxAnnotations = 1000; // Limit number of texel annotations for performance
float InitialZoom = 1.0f;
};
Context *GContext = nullptr;
@ -191,7 +192,7 @@ bool BeginInspectorPanel(const char *title, ImTextureID texture, ImVec2 textureS
}
else if (justCreated)
{
newScale = 1;
newScale = GContext->InitialZoom;
}
if (newScale != -1)
@ -684,6 +685,11 @@ void SetZoomRate(float rate)
GContext->ZoomRate = rate;
}
void SetInitialZoom(float zoom)
{
GContext->InitialZoom = zoom;
}
//-------------------------------------------------------------------------
// [SECTION] Life Cycle
//-------------------------------------------------------------------------

View File

@ -32,7 +32,7 @@ enum InspectorAlphaMode
typedef ImU64 InspectorFlags;
enum InspectorFlags_
{
InspectorFlags_ShowWrap = 1 << 0, // Draw beyong the [0,1] uv range. What you see will depend on API
InspectorFlags_ShowWrap = 1 << 0, // Draw beyond the [0,1] uv range. What you see will depend on API
InspectorFlags_NoForceFilterNearest = 1 << 1, // Normally we force nearest neighbour sampling when zoomed in. Set to disable this.
InspectorFlags_NoGrid = 1 << 2, // By default a grid is shown at high zoom levels
InspectorFlags_NoTooltip = 1 << 3, // Disable tooltip on hover
@ -132,6 +132,7 @@ void DrawAlphaModeSelector(); // A combo box for selecting the alpha mode
* scroll will increase zoom level by 50%. The factor used for zooming out is
* 1/factor. */
void SetZoomRate(float factor);
void SetInitialZoom(float zoom);
//-------------------------------------------------------------------------
// [SECTION] ANNOTATION TOOLS

608
main.cpp
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@ -1,6 +1,9 @@
#include <SDL2/SDL_events.h>
#include <SDL2/SDL_scancode.h>
#include <cstddef>
#include <map>
#include <string>
#include "lib/backends/imgui_impl_opengl3.h"
#include "lib/backends/imgui_impl_sdl2.h"
@ -8,12 +11,15 @@
#include "lib/imgui_internal.h"
#include <cstdint>
#include <exiv2/tags.hpp>
#include <exiv2/version.hpp>
#include <iostream>
#include <stdexcept>
#include <stdio.h>
#include <fstream>
#define STB_IMAGE_IMPLEMENTATION
#include "lib/stb_image.h"
#include <libraw/libraw.h>
#if defined(__APPLE__)
#include <SDL2/SDL.h>
@ -38,13 +44,18 @@
#include <exiv2/exiv2.hpp>
#include "lib/histogram.h"
#include <future>
#include <vector>
#include <filesystem>
#include <algorithm>
#include <execinfo.h>
#include <signal.h>
struct Args : public argparse::Args {
std::string &fpath = arg("path to the image");
};
struct EXIFData {
std::map<std::string, std::string> all_fields;
std::string CameraMake;
std::string CameraModel;
std::string LensModel;
@ -75,7 +86,106 @@ struct Texture
EXIFData exif;
};
enum class DetectedFileType
{
RAW,
JPEG,
PNG,
TIFF,
UNKNOWN
};
void handler(int sig) {
void *array[10];
size_t size;
// get void*'s for all entries on the stack
size = backtrace(array, 10);
// print out all the frames to stderr
fprintf(stderr, "Error: signal %d:\n", sig);
backtrace_symbols_fd(array, size, STDERR_FILENO);
exit(1);
}
static uint8_t* image = nullptr;
static std::vector<std::string> image_files;
static int current_image_index = -1;
static DetectedFileType detectFileType(const std::string &filePath)
{
std::ifstream file(filePath, std::ios::binary);
if (!file)
return DetectedFileType::UNKNOWN;
unsigned char magic[12]; // Read enough bytes for common signatures
file.read(reinterpret_cast<char *>(magic), sizeof(magic));
if (!file)
return DetectedFileType::UNKNOWN;
// Check common signatures
if (magic[0] == 0xFF && magic[1] == 0xD8 && magic[2] == 0xFF)
return DetectedFileType::JPEG;
if (magic[0] == 0x89 && magic[1] == 'P' && magic[2] == 'N' && magic[3] == 'G')
return DetectedFileType::PNG;
if ((magic[0] == 'I' && magic[1] == 'I' && magic[2] == 0x2A && magic[3] == 0x00) || // Little-endian TIFF
(magic[0] == 'M' && magic[1] == 'M' && magic[2] == 0x00 && magic[3] == 0x2A)) // Big-endian TIFF
{
size_t dotPos = filePath.rfind('.');
if (dotPos != std::string::npos)
{
std::string ext = filePath.substr(dotPos);
std::transform(ext.begin(), ext.end(), ext.begin(), ::tolower);
// Common RAW formats that use TIFF structure
const char *rawTiffExtensions[] = {
".nef", // Nikon
".cr2", // Canon
".dng", // Adobe/Various
".arw", // Sony
".srw", // Samsung
".orf", // Olympus
".pef", // Pentax
".raf", // Fuji
".rw2" // Panasonic
};
for (const char *rawExt : rawTiffExtensions)
{
if (ext == rawExt)
return DetectedFileType::RAW;
}
}
return DetectedFileType::TIFF;
}
// If no standard signature matches, check extension for RAW as a fallback
// (LibRaw handles many internal variations)
size_t dotPos = filePath.rfind('.');
if (dotPos != std::string::npos)
{
std::string ext = filePath.substr(dotPos);
std::transform(ext.begin(), ext.end(), ext.begin(), ::tolower);
const char *rawExtensions[] = {
".3fr", ".ari", ".arw", ".bay", ".braw", ".crw", ".cr2", ".cr3", ".cap",
".data", ".dcs", ".dcr", ".dng", ".drf", ".eip", ".erf", ".fff", ".gpr",
".iiq", ".k25", ".kdc", ".mdc", ".mef", ".mos", ".mrw", ".nef", ".nrw",
".obm", ".orf", ".pef", ".ptx", ".pxn", ".r3d", ".raf", ".raw", ".rwl",
".rw2", ".rwz", ".sr2", ".srf", ".srw", ".tif", ".x3f" // Note: .tif can be RAW or regular TIFF
};
for (const char *rawExt : rawExtensions)
{
if (ext == rawExt)
return DetectedFileType::RAW;
}
// Special case: Leica .dng can also be loaded by LibRaw
if (ext == ".dng")
return DetectedFileType::RAW;
}
return DetectedFileType::UNKNOWN;
}
EXIFData printExifData(const std::string& imagePath) {
@ -83,7 +193,11 @@ EXIFData printExifData(const std::string& imagePath) {
d.CameraMake = "NULL";
try {
// Load the image
#if EXIV2_TEST_VERSION(0,28,0)
Exiv2::Image::UniquePtr img = Exiv2::ImageFactory::open(imagePath);
#else
Exiv2::Image::AutoPtr img = Exiv2::ImageFactory::open(imagePath);
#endif
if (img.get() == 0) {
std::cerr << "Error: Could not open image file " << imagePath << std::endl;
return d;
@ -97,6 +211,10 @@ EXIFData printExifData(const std::string& imagePath) {
return d;
}
for (auto i = exifData.begin(); i != exifData.end(); ++i) {
d.all_fields[i->key()] = i->value().toString();
}
// Helper function to print EXIF data if available
auto printExifValue = [&exifData](const char* key, std::string *d) {
Exiv2::ExifKey exifKey(key);
@ -166,8 +284,6 @@ Exif.GPSInfo.GPSLongitude 0x0004 Rational 3 73/1 59/1 166
return d;
}
Texture ReloadTexture(Texture tin, int width, int height) {
GLuint tid = (GLuint)(uintptr_t)tin.texture;
glDeleteTextures((GLsizei)1, &tid);
@ -218,10 +334,53 @@ Texture LoadImage(const char * path) {
const int channelCount = 4;
int imageFileChannelCount;
int width, height;
image = (uint8_t *)stbi_load(path, &width, &height, &imageFileChannelCount, channelCount);
if (image == NULL) {
fprintf(stderr, "%s\nFailed to open %s\n", stbi_failure_reason(), path);
return {nullptr,{0,0}};
// Detect File type
DetectedFileType fileType = detectFileType(path);
if (fileType == DetectedFileType::RAW) {
LibRaw iProcessor;
iProcessor.open_file(path);
iProcessor.unpack();
iProcessor.imgdata.params.use_camera_wb = 1;
iProcessor.dcraw_process();
libraw_processed_image_t *processed_image = iProcessor.dcraw_make_mem_image();
if (processed_image == NULL) {
fprintf(stderr, "Failed to process RAW file %s\n", path);
return {nullptr,{0,0}};
}
width = processed_image->width;
height = processed_image->height;
imageFileChannelCount = processed_image->colors;
image = new uint8_t[width * height * channelCount];
if (processed_image->bits == 16) {
for (int i = 0; i < width * height; ++i) {
image[i * channelCount + 0] = processed_image->data[i * imageFileChannelCount + 0] / 256;
image[i * channelCount + 1] = processed_image->data[i * imageFileChannelCount + 1] / 256;
image[i * channelCount + 2] = processed_image->data[i * imageFileChannelCount + 2] / 256;
image[i * channelCount + 3] = 255; // Alpha channel
}
} else { // 8-bit
for (int i = 0; i < width * height; ++i) {
image[i * channelCount + 0] = processed_image->data[i * imageFileChannelCount + 0];
image[i * channelCount + 1] = processed_image->data[i * imageFileChannelCount + 1];
image[i * channelCount + 2] = processed_image->data[i * imageFileChannelCount + 2];
image[i * channelCount + 3] = 255; // Alpha channel
}
}
iProcessor.dcraw_clear_mem(processed_image);
} else {
image = (uint8_t *)stbi_load(path, &width, &height, &imageFileChannelCount, channelCount);
if (image == NULL) {
fprintf(stderr, "%s\nFailed to open %s\n", stbi_failure_reason(), path);
return {nullptr,{0,0}};
}
}
auto exif = printExifData(path);
@ -266,16 +425,18 @@ Texture LoadTexture(Texture tin) {
}
const int MAX_ANNOATED_TEXELS = 10000;
// Main code
int main(int argc, char* argv[]) {
signal(SIGSEGV, handler);
Texture t;
std::string current_fpath;
try {
auto args = argparse::parse<Args>(argc, argv, true);
t = LoadImage(args.fpath.c_str());
current_fpath = args.fpath;
t = LoadImage(current_fpath.c_str());
if (t.texture == nullptr) {
std::cerr << "failed load image" << std::endl;
return -1;
@ -284,6 +445,21 @@ int main(int argc, char* argv[]) {
std::cerr << "failed to parse arguments: " << e.what() << std::endl;
return -1;
}
std::filesystem::path p(current_fpath);
auto parent_path = p.parent_path();
for (const auto& entry : std::filesystem::directory_iterator(parent_path)) {
if (entry.is_regular_file()) {
if (detectFileType(entry.path().string()) != DetectedFileType::UNKNOWN) {
image_files.push_back(entry.path().string());
}
}
}
std::sort(image_files.begin(), image_files.end());
auto it = std::find(image_files.begin(), image_files.end(), current_fpath);
if (it != image_files.end()) {
current_image_index = std::distance(image_files.begin(), it);
}
// Setup SDL
if (SDL_Init(SDL_INIT_VIDEO | SDL_INIT_TIMER | SDL_INIT_GAMECONTROLLER) !=
0) {
@ -298,6 +474,8 @@ int main(int argc, char* argv[]) {
bool SHOW_EXIF = false;
bool SHOW_HISTOGRAM = false;
int MODE = 0;
bool histogram_ready = false;
std::future<Texture> image_load_future;
// Decide GL+GLSL versions
#if defined(IMGUI_IMPL_OPENGL_ES2)
@ -338,13 +516,25 @@ int main(int argc, char* argv[]) {
(SDL_WindowFlags)(SDL_WINDOW_OPENGL | SDL_WINDOW_RESIZABLE |
SDL_WINDOW_ALLOW_HIGHDPI);
int wh = 800;
int ww = 1280;
if (t.size.y > t.size.x) {
ww = 500;
wh = 1280;
float image_w = t.size.x;
float image_h = t.size.y;
if (t.exif.ImageOrientation == "6" || t.exif.ImageOrientation == "8") {
std::swap(image_w, image_h);
}
float aspect_ratio = image_w / image_h;
int viewer_h = image_h;
int viewer_w = image_w;
const int max_h = 1200;
if (viewer_h > max_h) {
viewer_h = max_h;
viewer_w = max_h * aspect_ratio;
}
int ww = viewer_w * 1.25;
int wh = viewer_h * 1.25;
SDL_Window *window =
SDL_CreateWindow("tview", SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED, ww, wh, window_flags);
@ -356,11 +546,15 @@ int main(int argc, char* argv[]) {
SDL_GLContext gl_context = SDL_GL_CreateContext(window);
SDL_GL_MakeCurrent(window, gl_context);
SDL_GL_SetSwapInterval(1); // Enable vsync
// Setup Dear ImGui context
IMGUI_CHECKVERSION();
ImGui::CreateContext();
ImGuiIO &io = ImGui::GetIO();
ImGui::GetIO().IniFilename = NULL;
(void)io;
io.ConfigFlags |=
ImGuiConfigFlags_NavEnableKeyboard; // Enable Keyboard Controls
@ -372,17 +566,46 @@ int main(int argc, char* argv[]) {
ImGui_ImplSDL2_InitForOpenGL(window, gl_context);
ImGui_ImplOpenGL3_Init(glsl_version);
ImVec4 clear_color = ImVec4(0.45f, 0.55f, 0.60f, 1.00f);
ImVec4 clear_color = ImVec4(0.18f, 0.18f, 0.18f, 1.00f);
std::vector<ImVec4> background_colors = {
ImVec4(0.0f, 0.0f, 0.0f, 1.00f),
ImVec4(0.18f, 0.18f, 0.18f, 1.00f),
ImVec4(0.5f, 0.5f, 0.5f, 1.00f),
ImVec4(255.0f, 255.0f, 255.0f, 255.00f),
ImVec4(0.75f, 0.75f, 0.75f, 1.00f)
};
int background_color_index = 1;
auto flags = ImGuiTexInspect::InspectorFlags_FillVertical | ImGuiTexInspect::InspectorFlags_FillHorizontal;
t = LoadTexture(t);
ImGuiTexInspect::SetInitialZoom(0.80f);
Histogram histogram = Histogram(t.size.x, t.size.y, t.channels);
histogram.Load(image);
auto histogram_future = std::async(std::launch::async, [&]() {
histogram.Load(image);
histogram_ready = true;
});
// Main loop
bool done = false;
while (!done)
{
if (image_load_future.valid()) {
auto status = image_load_future.wait_for(std::chrono::seconds(0));
if (status == std::future_status::ready) {
auto new_texture_data = image_load_future.get();
GLuint textureID = (GLuint)(uintptr_t)t.texture;
glDeleteTextures(1, &textureID);
t = new_texture_data;
t = LoadTexture(t);
histogram = Histogram(t.size.x, t.size.y, t.channels);
histogram_ready = false;
histogram_future = std::async(std::launch::async, [&]() {
histogram.Load(image);
histogram_ready = true;
});
}
}
// Poll and handle events (inputs, window resize, etc.)
SDL_Event event;
@ -395,11 +618,11 @@ int main(int argc, char* argv[]) {
switch (event.type) {
case SDL_QUIT:
done = true;
break;
case SDL_KEYDOWN:
switch (event.key.keysym.scancode) {
case SDL_SCANCODE_G:
GRID_ENABLED = !GRID_ENABLED;
break;
case SDL_SCANCODE_T:
@ -408,7 +631,7 @@ int main(int argc, char* argv[]) {
case SDL_SCANCODE_A:
AA_ENABLED = !AA_ENABLED;
break;
case SDL_SCANCODE_H:
case SDL_SCANCODE_SLASH:
SHOW_HELP = !SHOW_HELP;
break;
case SDL_SCANCODE_D:
@ -424,11 +647,40 @@ int main(int argc, char* argv[]) {
case SDL_SCANCODE_E:
SHOW_EXIF = !SHOW_EXIF;
break;
case SDL_SCANCODE_C:
case SDL_SCANCODE_H:
SHOW_HISTOGRAM = !SHOW_HISTOGRAM;
break;
default:
case SDL_SCANCODE_B:
background_color_index = (background_color_index + 1) % background_colors.size();
clear_color = background_colors[background_color_index];
break;
case SDL_SCANCODE_LEFT:
if (current_image_index > 0) {
current_image_index--;
} else {
current_image_index = image_files.size() - 1;
}
if (!image_load_future.valid() || image_load_future.wait_for(std::chrono::seconds(0)) == std::future_status::ready) {
image_load_future = std::async(std::launch::async, [&]() {
return LoadImage(image_files[current_image_index].c_str());
});
}
break;
case SDL_SCANCODE_RIGHT:
if (current_image_index < (int)image_files.size() - 1) {
current_image_index++;
} else {
current_image_index = 0;
}
if (!image_load_future.valid() || image_load_future.wait_for(std::chrono::seconds(0)) == std::future_status::ready) {
image_load_future = std::async(std::launch::async, [&]() {
return LoadImage(image_files[current_image_index].c_str());
});
}
break;
default:
break;
}
}
}
@ -470,6 +722,11 @@ int main(int argc, char* argv[]) {
ImGuiTexInspect::SizeExcludingBorder(wSize)
);
CurrentInspector_SetAlphaMode(
ImGuiTexInspect::InspectorAlphaMode_CustomColor
);
ImGuiTexInspect::CurrentInspector_SetCustomBackgroundColor(clear_color);
if (GRID_ENABLED) {
CurrentInspector_ClearFlags(ImGuiTexInspect::InspectorFlags_NoGrid);
}else {
@ -520,6 +777,7 @@ int main(int argc, char* argv[]) {
if (ImGui::BeginPopup("HelpPopup")) {
ImGui::Text("tview Help");
ImGui::Separator();
ImGui::Text("b - cycle background color");
ImGui::Text("r - rotate 90 deg clockwise");
ImGui::Text("g - toggle grid");
ImGui::Text("a - toggle filtering");
@ -527,14 +785,14 @@ int main(int argc, char* argv[]) {
ImGui::Text("d - cycle pixel detail mode");
ImGui::Separator();
ImGui::Text("modes:");
ImGui::Text("\tOff");
ImGui::Text("\tGradient Arrow");
ImGui::Text("\tHex Code");
ImGui::Text("\tRGB Values");
ImGui::Text("\tFloat Values");
ImGui::Text(" Off");
ImGui::Text(" Gradient Arrow");
ImGui::Text(" Hex Code");
ImGui::Text(" RGB Values");
ImGui::Text(" Float Values");
ImGui::Separator();
ImGui::Text("h - show help popup");
ImGui::Text("c - toggle color histogram");
ImGui::Text("? - show help popup");
ImGui::Text("h - toggle color histogram");
ImGui::Text("e - toggle EXIF info");
ImGui::Separator();
ImGui::Text("q - quit");
@ -542,131 +800,166 @@ int main(int argc, char* argv[]) {
ImGui::Text("click anywhere to continue");
ImGui::EndPopup();
}
if (SHOW_EXIF && t.exif.CameraMake != "NULL") {
ImGuiWindowClass topmost;
topmost.ClassId = ImHashStr("TopMost");
topmost.ViewportFlagsOverrideSet = ImGuiViewportFlags_TopMost;
ImGui::SetNextWindowClass(&topmost);
ImGui::Begin("EXIF", NULL, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing);
if(ImGui::BeginTable("Hardware", 2)) {
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Make");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.CameraMake.c_str());
if (SHOW_EXIF) {
if (t.exif.CameraMake != "NULL") {
ImGuiWindowClass topmost;
topmost.ClassId = ImHashStr("TopMost");
topmost.ViewportFlagsOverrideSet = ImGuiViewportFlags_TopMost;
ImGui::SetNextWindowClass(&topmost);
ImGui::SetNextWindowSize(ImVec2(600, 600), ImGuiCond_FirstUseEver);
ImGui::Begin("EXIF", &SHOW_EXIF, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoFocusOnAppearing);
if(ImGui::BeginTable("Hardware", 2, ImGuiTableFlags_Resizable)) {
ImGui::TableSetupColumn("Field", ImGuiTableColumnFlags_WidthFixed, ImGuiTableColumnFlags_NoHide, 150.0f);
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Make");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.CameraMake.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Model");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.CameraModel.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Model");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.CameraModel.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Lens");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.LensModel.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Lens");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.LensModel.c_str());
ImGui::EndTable();
ImGui::EndTable();
}
ImGui::Separator();
if(ImGui::BeginTable("Photo", 2, ImGuiTableFlags_Resizable)) {
ImGui::TableSetupColumn("Field", ImGuiTableColumnFlags_WidthFixed, ImGuiTableColumnFlags_NoHide, 150.0f);
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Shutter Speed");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.ShutterSpeed.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("F-Stop");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.FNumber.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("ISO");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.ISO.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Focal Length");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.FocalLength.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Exposure Comp");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.ExposureBias.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Metering Mode");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.MeteringMode.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Flash");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.Flash.c_str());
ImGui::EndTable();
}
ImGui::Separator();
if(ImGui::BeginTable("Meta", 2, ImGuiTableFlags_Resizable)) {
ImGui::TableSetupColumn("Field", ImGuiTableColumnFlags_WidthFixed, ImGuiTableColumnFlags_NoHide, 150.0f);
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Date");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s %s", t.exif.TimeTaken.c_str(), t.exif.TimeTakenOffset.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Dimensions");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%sx%s", t.exif.ImageDimensionX.c_str(), t.exif.ImageDimensiony.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Orientation");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", t.exif.ImageOrientation.c_str());
ImGui::EndTable();
}
ImGui::Separator();
if(ImGui::BeginTable("Location", 2, ImGuiTableFlags_Resizable)) {
ImGui::TableSetupColumn("Field", ImGuiTableColumnFlags_WidthFixed, ImGuiTableColumnFlags_NoHide, 150.0f);
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthStretch);
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Latitude");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s %s", t.exif.GPSLat.c_str(), t.exif.GPSLatref.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("Longitude");
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s %s", t.exif.GPSLon.c_str(), t.exif.GPSLonref.c_str());
ImGui::EndTable();
}
ImGui::Separator();
if(ImGui::BeginTable("All EXIF", 2, ImGuiTableFlags_Resizable)) {
ImGui::TableSetupColumn("Field", ImGuiTableColumnFlags_WidthFixed, ImGuiTableColumnFlags_NoHide, 150.0f);
ImGui::TableSetupColumn("Value", ImGuiTableColumnFlags_WidthStretch);
for (auto const& [key, val] : t.exif.all_fields)
{
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::TextWrapped("%s", key.c_str());
ImGui::TableSetColumnIndex(1);
ImGui::TextWrapped("%s", val.c_str());
}
ImGui::EndTable();
}
ImGui::Separator();
ImGui::Text("Press e to hide");
ImGui::End();
} else {
ImGuiWindowClass topmost;
topmost.ClassId = ImHashStr("TopMost");
topmost.ViewportFlagsOverrideSet = ImGuiViewportFlags_TopMost;
ImGui::SetNextWindowClass(&topmost);
ImGui::SetNextWindowSize(ImVec2(200, 50), ImGuiCond_FirstUseEver);
ImGui::Begin("EXIF", &SHOW_EXIF, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_AlwaysAutoResize);
ImGui::Text("No EXIF data available.");
ImGui::End();
}
ImGui::Separator();
if(ImGui::BeginTable("Photo", 2)) {
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Shutter Speed");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.ShutterSpeed.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("F-Stop");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.FNumber.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("ISO");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.ISO.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Focal Length");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.FocalLength.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Exposure Comp");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.ExposureBias.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Metering Mode");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.MeteringMode.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Flash");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.Flash.c_str());
ImGui::EndTable();
}
ImGui::Separator();
if(ImGui::BeginTable("Meta", 2)) {
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Date");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s %s", t.exif.TimeTaken.c_str(), t.exif.TimeTakenOffset.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Dimensions");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%sx%s", t.exif.ImageDimensionX.c_str(), t.exif.ImageDimensiony.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Orientation");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s", t.exif.ImageOrientation.c_str());
ImGui::EndTable();
}
ImGui::Separator();
if(ImGui::BeginTable("Location", 2)) {
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Latitude");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s %s", t.exif.GPSLat.c_str(), t.exif.GPSLatref.c_str());
ImGui::TableNextRow();
ImGui::TableSetColumnIndex(0);
ImGui::Text("Longitude");
ImGui::TableSetColumnIndex(1);
ImGui::Text("%s %s", t.exif.GPSLon.c_str(), t.exif.GPSLonref.c_str());
ImGui::EndTable();
}
ImGui::Separator();
ImGui::Text("Press e to hide");
ImGui::End();
}
}
if (SHOW_HISTOGRAM) {
@ -675,9 +968,13 @@ int main(int argc, char* argv[]) {
topmost.ViewportFlagsOverrideSet = ImGuiViewportFlags_TopMost;
ImGui::SetNextWindowClass(&topmost);
ImGui::Begin("Histogram", NULL, ImGuiWindowFlags_NoCollapse | ImGuiWindowFlags_NoResize | ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing);
histogram.Draw();
ImGui::Separator();
ImGui::Text("Press c to hide");
if (histogram_ready) {
histogram.Draw();
ImGui::Separator();
ImGui::Text("Press c to hide");
} else {
ImGui::Text("Loading...");
}
ImGui::End();
}
@ -687,8 +984,7 @@ int main(int argc, char* argv[]) {
// Rendering
ImGui::Render();
glViewport(0, 0, (int)io.DisplaySize.x, (int)io.DisplaySize.y);
glClearColor(clear_color.x * clear_color.w, clear_color.y * clear_color.w,
clear_color.z * clear_color.w, clear_color.w);
glClearColor(clear_color.x, clear_color.y, clear_color.z, clear_color.w);
glClear(GL_COLOR_BUFFER_BIT);
ImGui_ImplOpenGL3_RenderDrawData(ImGui::GetDrawData());
SDL_GL_SwapWindow(window);

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